![]() ![]() Core components cannot be modified - the game will check these components and won't run if they've been modified. ![]() Core components are pre-installed into the Core dir. ![]() Every component includes a manifest file located in the component sub-directory. Installation of mods consists of extracting the mas files from the component / mod file to specific directories.Ĭomponents are located in two directories: Core and Installed. There are very few loose files anywhere, as almost every file is in a. The rF2 retail build uses only packaged components and mods. ![]() Both mods and components are installed using one of several different installers: in-game from the UI, using the stand-along ModMgr utility, or using utilities in both the Component Packager and Mod Packager. Mod files are created using the gMotor 2 MAS File Utility and its two pop-up applications, the Component Packager and the Mod Packager. A mod is just a collection of components, also combined into a single deliverable. All of these files are stored in one or more mas files, and combined into a single deliverable. A component is the collection of files comprising a track, vehicle, HUD, even a UI. RFactor 2 (rF2) content is very similar in layout and file types to that used in rFactor, but now must be in the form of mods and components. ![]()
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